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|CHOKING HAZARD -- Small parts. Not for children under 3 yrs.|
|Average Customer Rating:
|| based on 9 reviews|
Average Customer Review:
( 9 customer reviews )
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13 of 13 found the following review helpful:
Four to beam downJun 29, 2011
By Andy Beatty
I frequent a local comic/game shop near where I live and I was invited to come try out this new Star Trek game that had just come in. Just to let you know I am a moderate fan of Star Trek but I certainly wouldn't put myself in the Trekkie/Trekker camps. This game takes place in the 2009 (J.J. Abrams) reboot version of Star Trek and includes the characters Kirk, Spock, McCoy and Uhura. There are also miniatures of the Enterprise and a Klingon battle cruiser. The game is meant to be played with 1 to 4 players but I would suggest playing with the full 4 if you have enough people.
The premise of the game is as follows. The Enterprise is visiting a plant that is interested in joining the Federation. Unfortunately the Klingons also have an interest in this planet so it is up to the crew of the Enterprise to try and help the people out while holding off the Klingons.
The game breaks down to a few major constraints.
1. You must help the people on the planet by completing challenges related to politics, dealing with rebels, and ecological problems. Three related missions of each of those types must be completed in order to win the game. There are also some fun side missions to boot.
2. The Enterprise will be attacked by the Klingon battle cruiser on many of your turns so you must defend. If the Enterprise is destroyed the game is over.
3. There is a time tracker on the side of the board. If too much time goes by then an entire Klingon fleet shows up and you lose the game.
The game is completely set up to be played cooperatively. In fact there is really no incentive to act selfishly at all because you don't receive any kind of individual score. You either win the game as a team or you collectively lose. The game itself is played in a turn based manner with each player taking the role of one of the main characters. You perform a number of actions each turn doing things like beaming up to the ship, healing, beaming down to the planet, attempting to complete challenges, drawing cards, etc. Every time a challenge is attempted or a star ship battle occurs the player gets to roll dice to determine the outcome. When players fail at actions they often have to turn a "click" on their miniature's base. This should be familiar to anyone that has played any of the HeroClix games before. It makes for a fairly simple system and those not familiar should have no problem figuring it out.
As the game progresses you may find it wise to split up with a divide and conquer type strategy or you may need to team up in order to receive bonus modifiers to your dice rolls. Either way it ends up being a lot of fun and the constant threat of the Klingons keeps things moving right along.
The first game we played ended up taking probably 2 hours mainly due to looking up rules. The next game probably took about an hour and went along pretty smoothly. The game also offers 3 levels of difficulty. So far I have only played it on the Medium difficulty and that has kept things very tense. You will really have to have some good strategy and luck with the die rolls if you want to play on Hard.
The physical quality of the game is very good in my opinion. The miniatures are very detailed and fully painted. The various cards that come with the game have a nice kind of textured finish to them and other cards are printed on the thicker stock cardboard. Set up and tear down is actually pretty quick after you have figured it out the first time. The board is also very nice quality and quite large.
After that initial couple of plays at the store I ended up buying a copy for myself and I can't wait to play it again.
10 of 10 found the following review helpful:
Game that Captures the Star Trek theme.Jul 11, 2011
By Timothy W. Mccollum
I have only played this game alone (this is a cooperative game where many people can play together against to board or one person can take the part of all the characters) and I have found it to be a lot of fun.
I love Trek and find that this games captures the feel of a Star Trek episode or film because the characters/players are working together against multiple challenges to achieve a goal larger then themselves.
The threat of starship destruction, loss of character's lives, or take over by the Enemy empire hangs very large making the resolution of each mission card very important, and causing you to work together to ensure success early in the game but to also take risks alone from time to time for the greater cause of completing missions.
The game has three difficulty settings built in to the rules so you can play it at an easy setting if you want a greater chance of the "episode" having the good ending. Or play on a harder setting if you want to be taxed every step of the way. Even when the player completes all the games missions and defeats the Klingons... there is a point system built into the game that measures the degree of success so even once you win the game you can come back with the goal of beating one's personal best.
There is a story built in to the game that you will repeat every time, but it is like a choose your own adventure book were you can play multiple times and still have variation on each journey. And the game is expandable so I have hope that Wiz Kids will release an expansion for this game featuring additional characters from the movie, and possibly even expansions for some of the other series in the Star Trek Universe. In the meantime a creative game owner could write their own story and create a different set of challenge and mission cards for extended game play.
I like this game.
5 of 5 found the following review helpful:
Cooperative fun for all- but most fun for fans of the series!Jul 31, 2011
By Bruce F. Huffman
We first played this game at a gaming convention, and had such a good time playing there that we decided to buy the game. Since then, we've played it a few times, and it continues to be both fun and challenging. For me, as a father of somewhat competitive kids (aged 8-13), I like the fact that this game is cooperative- it's you all against the mechanics of the game. No one gets slighted or loses individually- you all win or lose together. I also like the fact that play is cooperative, with an emphasis on planning together to take on tasks, with all players encouraging and advising the active player as s/he attempts the challenges of the game. As an "old school" Star Trek fan, I like the fact that the game plays like a TV episode, with multiple plotlines and complications. Each player has some tasks that they will be called upon to complete, and there are also some that any of the players can undertake with equal chances of success. In brief, the players take the roles of canonical characters (Kirk, Spock, McCoy, & Uhura) and must solve problems on a planet that is on the brink of joining the Federation. They must solve political problems, a rebellion, and an ecological disaster- all while fending off an aggressive Klingon battle cruiser in orbit with the Enterprise. Physically, the game is well- constructed, with high-quality pieces, cards, and other elements. Overall, I'm very pleased with this game, and my whole family enjoys it. My sole serious complaint is that the game currently caps at four players, although I am aware that there is an expansion in the works that will allow for more of the characters to be played (I've seen pictures of figures of Scotty, Sulu, and Checkov, but don't know when they'll be released) and perhaps new missions, as well.
1 of 1 found the following review helpful:
A fun gameAug 15, 2011
By Jeremy Olson
The look of the box is sweet, I've also played and enjoyed Heroclix, who's parent company WizKids is a solid game company. The creator Reiner Knizia is as a friend of mine calls "Rockstar of Board Game Creation". Opening the box everything was sorted and packaged well. The miniatures we nicely painted except the eyes on Kirk kept reminding of the hamster in the Adam Sandler movie Bedtime Stories. The character cards and mission cards were of high quality unfortunately the bulk of the playing cards were kind of on the flimsy side, it was agreed at the table we would've paid a few extra dollars for higher quality.
The rules and the first group took a failed start as we realized we were playing half the game wrong so we did a reset and tried again. The rules took about half an hour 45 minutes to go through and we had to visit them a couple of time during the first game. We played it on Cadet (easy) to get a feel for it and it was fun I thought it was a little to easy, but the second I thought that we had a close call losing the Enterprise! A few quick repairs and awesome rolls later we accomplished the 3 missions in the required time and had a good time doing so.
Unfortunately half the table had to leave so we were taking a break when Steve came by and asked if we could play again. So I busted it out again and we attempted it on medium difficulty. This time seemed to be much more brutal and difficult even though the "medium" part really did not have much of an effect, just the klingons rolled very very well and nearly destroyed the Enterprise (common theme?) again after scrambling to get repairs and fend off our foes, we noticed that the timer was getting close to the end. With 4 stardates(days/turns) left we destroyed the klingons and with only one turn left finished the final mission with almost a Max score!
It was a solid offering by WizKids and one I will surely be playing again in the future. Overall I give a 7 out of 10.
interstingDec 30, 2012
Fun game even for those who are not die hard Trek fans. My hubby is a 10/10 there and he loves the game. It is nice to have a game that is cooperative too and not just super competitive with each other.
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